Rajoute de parametre et amélioration des enregistrements

This commit is contained in:
OC01Dev_Pierre 2025-11-02 15:32:16 +01:00
parent f5766a2817
commit 738c87accf
8 changed files with 303 additions and 147 deletions

5
.gitignore vendored Normal file
View File

@ -0,0 +1,5 @@
.pio
.vscode/.browse.c_cpp.db*
.vscode/c_cpp_properties.json
.vscode/launch.json
.vscode/ipch

10
.vscode/extensions.json vendored Normal file
View File

@ -0,0 +1,10 @@
{
// See http://go.microsoft.com/fwlink/?LinkId=827846
// for the documentation about the extensions.json format
"recommendations": [
"platformio.platformio-ide"
],
"unwantedRecommendations": [
"ms-vscode.cpptools-extension-pack"
]
}

37
include/README Normal file
View File

@ -0,0 +1,37 @@
This directory is intended for project header files.
A header file is a file containing C declarations and macro definitions
to be shared between several project source files. You request the use of a
header file in your project source file (C, C++, etc) located in `src` folder
by including it, with the C preprocessing directive `#include'.
```src/main.c
#include "header.h"
int main (void)
{
...
}
```
Including a header file produces the same results as copying the header file
into each source file that needs it. Such copying would be time-consuming
and error-prone. With a header file, the related declarations appear
in only one place. If they need to be changed, they can be changed in one
place, and programs that include the header file will automatically use the
new version when next recompiled. The header file eliminates the labor of
finding and changing all the copies as well as the risk that a failure to
find one copy will result in inconsistencies within a program.
In C, the convention is to give header files names that end with `.h'.
Read more about using header files in official GCC documentation:
* Include Syntax
* Include Operation
* Once-Only Headers
* Computed Includes
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html

46
lib/README Normal file
View File

@ -0,0 +1,46 @@
This directory is intended for project specific (private) libraries.
PlatformIO will compile them to static libraries and link into the executable file.
The source code of each library should be placed in a separate directory
("lib/your_library_name/[Code]").
For example, see the structure of the following example libraries `Foo` and `Bar`:
|--lib
| |
| |--Bar
| | |--docs
| | |--examples
| | |--src
| | |- Bar.c
| | |- Bar.h
| | |- library.json (optional. for custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
| |
| |--Foo
| | |- Foo.c
| | |- Foo.h
| |
| |- README --> THIS FILE
|
|- platformio.ini
|--src
|- main.c
Example contents of `src/main.c` using Foo and Bar:
```
#include <Foo.h>
#include <Bar.h>
int main (void)
{
...
}
```
The PlatformIO Library Dependency Finder will find automatically dependent
libraries by scanning project source files.
More information about PlatformIO Library Dependency Finder
- https://docs.platformio.org/page/librarymanager/ldf.html

147
main.cpp
View File

@ -1,147 +0,0 @@
#include <WiFi.h>
#include <WebSocketsClient.h>
#include <HTTPClient.h>
#include <map>
//Association string -> fonction
typedef void (*CommandFunction)(String);
std::map<String, CommandFunction> commandMap;
//Infos WiFi
const char* ssid = "StCaillou";
const char* password = "02070500";
//Infos WebSocket
WebSocketsClient webSocket;
const char* websocket_host = "193.70.38.222";
const uint16_t websocket_port = 4000;
const char* websocket_path = "/ws";
String mac = WiFi.macAddress();
//-------------------------------------------------------------------------------
//Configuration des informations de connection sur l'api CANDLE
const String urlCANDLE = "https://auth.collineos.ovh"; //pseudo & mdp comme champ
//-------------------------------------------------------------------------------
//Déclaration de prototypes pour éviter les non définitions au sein du fichier
void login();
void saveFunc(String interfaceName, CommandFunction func);
void saveFunc(String interfaceName, CommandFunction func, String params);
void defineInterface();
void webSocketEvent(WStype_t type, uint8_t * payload, size_t length) {
switch(type) {
case WStype_DISCONNECTED:
Serial.println("[DEBUG] Déconnecté !");
break;
case WStype_CONNECTED:
Serial.printf("[DEBUG] Connecté à: %s\n", payload);
login();
defineInterface();
break;
case WStype_TEXT: {
String message = (char*)payload;
Serial.printf("[DEBUG] Message reçu: %s\n", message.c_str());
// Parse le message : "ACTION$COMMAND$PARAM"
int firstIndex = message.indexOf('$');
int secondIndex = message.indexOf('$', firstIndex + 1);
if (firstIndex != -1 && message.substring(0, firstIndex) == "ACTION") {
String command = message.substring(firstIndex + 1, secondIndex);
String param = (secondIndex != -1) ? message.substring(secondIndex + 1) : "";
if (commandMap.find(command) != commandMap.end()) {
CommandFunction func = commandMap[command];
func(param);
} else {
Serial.println("Commande inconnue: " + command);
}
}
break;
}
case WStype_ERROR:
Serial.println("[DEBUG] Erreur !");
break;
default:
break;
}
}
void setup() {
Serial.begin(115200);
delay(500);
// Connexion au Wi-Fi
Serial.print("Connexion WiFi à ");
Serial.println(ssid);
WiFi.begin(ssid, password);
while (WiFi.status() != WL_CONNECTED) {
delay(500);
Serial.print(".");
}
Serial.println("\n WiFi connecté");
Serial.print("IP locale: ");
Serial.println(WiFi.localIP());
// Connexion au WebSocket
webSocket.begin(websocket_host, websocket_port, websocket_path);
webSocket.onEvent(webSocketEvent);
webSocket.setReconnectInterval(5000);
}
//----------------------------------------------------------------------
//Ici on définit les actions sous formes d'actions
//Pour le moment les parametre ne sont pas encore totalement développer
//Correction prochaine
//----------------------------------------------------------------------
void ping(String param){
Serial.println("PONG!");
}
void defineInterface(){
//Permet de définir les actions qu'un utilisateur peut entreprendre
saveFunc("PING", ping);
}
//----------------------------------------------------------------------
//Ces fonctions permettent le fonctionnement général de la communication
//----------------------------------------------------------------------
void login(){//Il faut rajouter le token
webSocket.sendTXT("LOGIN$"+mac);
}
void saveFunc(String interfaceName, CommandFunction func, String params){
Serial.println("ENVOIE DE LINTERFACE AVEC PARAMS");
commandMap[interfaceName] = func;
webSocket.sendTXT("REGISTER$"+interfaceName + "$" + params);
}
void saveFunc(String interfaceName, CommandFunction func){
Serial.println("ENVOIE DE LINTERFACE SANS PARAMS");
commandMap[interfaceName] = func;
webSocket.sendTXT("REGISTER$"+interfaceName + "$");
}
void sendValue(String valueName, String value){
webSocket.sendTXT("VALUE$"+valueName+"$"+value);
}
//--------------------------------------------------------
//--------------------------------------------------------
//Le void loop ne doit pas être bloquant ( on utilisera millis )
//--------------------------------------------------------
void loop() {
webSocket.loop();
}

16
platformio.ini Normal file
View File

@ -0,0 +1,16 @@
; PlatformIO Project Configuration File
;
; Build options: build flags, source filter
; Upload options: custom upload port, speed and extra flags
; Library options: dependencies, extra library storages
; Advanced options: extra scripting
;
; Please visit documentation for the other options and examples
; https://docs.platformio.org/page/projectconf.html
[env:upesy_wroom]
platform = espressif32
board = upesy_wroom
framework = arduino
monitor_speed = 115200
lib_deps = links2004/WebSockets@^2.7.1

178
src/main.cpp Normal file
View File

@ -0,0 +1,178 @@
#include <WiFi.h>
#include <WebSocketsClient.h>
#include <HTTPClient.h>
#include <map>
// --------------------------------------
// Configuration de l'appareil
// --------------------------------------
const String name = "DevDevice";
const String place = "TP";
// Association string -> fonction
typedef void (*CommandFunction)(String);
std::map<String, CommandFunction> commandMap;
// Infos WiFi
const char* ssid = "StCaillou";
const char* password = "02070500";
// Infos WebSocket
WebSocketsClient webSocket;
const char* websocket_host = "193.70.38.222";
const uint16_t websocket_port = 4000;
const char* websocket_path = "/ws";
// Fonction utilitaire de split
String getValue(String data, char separator, int index)
{
int found = 0;
int strIndex[] = { 0, -1 };
int maxIndex = data.length() - 1;
for (int i = 0; i <= maxIndex && found <= index; i++) {
if (data.charAt(i) == separator || i == maxIndex) {
found++;
strIndex[0] = strIndex[1] + 1;
strIndex[1] = (i == maxIndex) ? i + 1 : i;
}
}
return found > index ? data.substring(strIndex[0], strIndex[1]) : "";
}
String mac = "";
// -----------------------------------------------------------------------
// Déclaration des prototypes
// -----------------------------------------------------------------------
void login();
void defineInterface();
void saveFunc(String interfaceName, CommandFunction func);
void saveFunc(String interfaceName, CommandFunction func, String params);
void sendValue(String valueName, String value);
void ping(String param);
// -----------------------------------------------------------------------
// Gestion des événements WebSocket
// -----------------------------------------------------------------------
void webSocketEvent(WStype_t type, uint8_t* payload, size_t length) {
switch (type) {
case WStype_DISCONNECTED:
Serial.println("[DEBUG] Déconnecté !");
break;
case WStype_CONNECTED:
Serial.printf("[DEBUG] Connecté à: %s\n", payload);
login(); // Envoie uniquement le LOGIN
break;
case WStype_TEXT: {
String message = (char*)payload;
Serial.printf("[DEBUG] Message reçu: %s\n", message.c_str());
// --- 1⃣ Attente du message de validation ---
if (message.startsWith("OKPOURENREGISTREMENT")) {
Serial.println("[DEBUG] Serveur prêt → envoi des interfaces");
defineInterface();
return;
}
// --- 2⃣ Commande daction reçue ---
if (message.startsWith("ACTION$")) {
int firstIndex = message.indexOf('$');
int secondIndex = message.indexOf('$', firstIndex + 1);
String command = message.substring(firstIndex + 1, secondIndex);
String param = (secondIndex != -1) ? message.substring(secondIndex + 1) : "";
if (commandMap.find(command) != commandMap.end()) {
CommandFunction func = commandMap[command];
func(param);
} else {
Serial.println("Commande inconnue: " + command);
}
}
break;
}
case WStype_ERROR:
Serial.println("[DEBUG] Erreur WebSocket !");
break;
default:
break;
}
}
// -----------------------------------------------------------------------
// Fonctions principales
// -----------------------------------------------------------------------
void setup() {
Serial.begin(115200);
delay(500);
// Connexion WiFi
Serial.print("Connexion WiFi à ");
Serial.println(ssid);
WiFi.begin(ssid, password);
while (WiFi.status() != WL_CONNECTED) {
delay(500);
Serial.print(".");
}
Serial.println("\n✅ WiFi connecté");
Serial.print("IP locale: ");
Serial.println(WiFi.localIP());
mac = WiFi.macAddress();
// Connexion WebSocket
webSocket.begin(websocket_host, websocket_port, websocket_path);
webSocket.onEvent(webSocketEvent);
webSocket.setReconnectInterval(5000);
}
// -----------------------------------------------------------------------
// Exemples de commandes (interfaces)
// -----------------------------------------------------------------------
void ping(String param) {
Serial.println("PONG!");
sendValue("Debug" ,"PONG!");
}
void defineInterface() {
// Définit les actions quun utilisateur peut exécuter
saveFunc("PING", ping, "debugval");
}
// -----------------------------------------------------------------------
// Communication avec le serveur
// -----------------------------------------------------------------------
void login() {
Serial.println("[DEBUG] Envoi LOGIN...");
webSocket.sendTXT("LOGIN$" + mac + "$"+name+"$"+place);
}
void saveFunc(String interfaceName, CommandFunction func, String params) {
Serial.printf("[DEBUG] Envoi interface '%s' avec params: %s\n",
interfaceName.c_str(), params.c_str());
commandMap[interfaceName] = func;
webSocket.sendTXT("REGISTER$" + interfaceName + "$" + params);
}
void saveFunc(String interfaceName, CommandFunction func) {
Serial.printf("[DEBUG] Envoi interface '%s' sans params\n", interfaceName.c_str());
commandMap[interfaceName] = func;
webSocket.sendTXT("REGISTER$" + interfaceName + "$");
}
void sendValue(String valueName, String value) {
webSocket.sendTXT("VALUE$" + valueName + "$" + value);
}
// -----------------------------------------------------------------------
// Boucle principale
// -----------------------------------------------------------------------
void loop() {
webSocket.loop();
}

11
test/README Normal file
View File

@ -0,0 +1,11 @@
This directory is intended for PlatformIO Test Runner and project tests.
Unit Testing is a software testing method by which individual units of
source code, sets of one or more MCU program modules together with associated
control data, usage procedures, and operating procedures, are tested to
determine whether they are fit for use. Unit testing finds problems early
in the development cycle.
More information about PlatformIO Unit Testing:
- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html